Developer Tool

Stop Getting Burned by Floating Point Bugs

Interactive playground to safely compare floats, generate correct comparison code in multiple languages, and never ship 0.1 + 0.2 === 0.3 bugs again.

// Playground preview
const a = 0.1 + 0.2;
const b = 0.3;
// ❌ Unsafe: a === b → false
// ✅ Safe: Math.abs(a - b) < Number.EPSILON → true
Instant Comparison
Test float comparisons with epsilon, ULP, and relative tolerance methods.
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Code Generation
Get correct snippets in JS, Python, Rust, Go, C++, and more.
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Batch Processing
Upload CSV data and validate thousands of comparisons at once. Pro only.

Simple Pricing

Pro
$5
per month
  • Unlimited comparisons
  • Code generation (8 languages)
  • Batch CSV processing
  • REST API access
  • Priority support
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FAQ

Why can't I just use === for floats?
IEEE 754 floating-point arithmetic introduces rounding errors. 0.1 + 0.2 evaluates to 0.30000000000000004, not 0.3. Direct equality checks fail unpredictably.
What comparison methods does FloatSafe support?
Absolute epsilon, relative epsilon, ULP (units in the last place) distance, and combined tolerance strategies — each suited for different use cases.
Which languages can I generate code for?
JavaScript, TypeScript, Python, Rust, Go, C, C++, and Java. Pro subscribers get all languages plus custom epsilon configuration.